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#Pro tools requirements pro#
In Pro Tools, open the Peripherals window by navigation to Setup > Peripherals. With the Dolby Atmos Renderer already open, launch Pro Tools. If Renderer Send and Return plug-ins are being used to work with the Dolby Atmos Renderer running internally, the Playback Engine will be HDX for monitoring and recording live Re-renders.Įstablishing Communication with the Dolby Atmos Rendererīefore authoring Dolby Atmos content from Pro Tools, Pro Tools must be set up to communicate with the Dolby Atmos Renderer. Playback Engine – This should be set to HDX for the Dolby Atmos Renderer running on an external Rendering and Mastering Workstation, or set to Dolby Audio Bridge for the Dolby Atmos Renderer running internally.Hardware Buffer Size – This setting should be at least 1,024 samples.Dolby Atmos Music should be created using 24fps. Timecode Rate – The Renderer supports creating masters from sessions with the following timecode rates: 23.976, 24, 25, 29.97, 29.97 drop frame, or 30 fps.If working with different sample rates during sound creation or premixing, the session sample rate will need to be changed prior to working with the Renderer. Sample Rate – The Renderer supports 48 kHz and 96 kHz sessions only.To be compatible with the Dolby Atmos Renderer, the Pro Tools session must conform to specific requirements: Establishing Communication with the Dolby Atmos Rendererīefore using the Dolby Atmos Renderer with Pro Tools, the Pro Tools session must be configured.